8 Bit RPG

2D Gameboy style game hand-coded from scratch in Unity

In a land of myth and a time of magic, the fate of the world rests on the shoulders of a young knight. Are you ready to grow into the challenge? Set out on the hero’s journey to battle the slime that have overtaken surrounding lands. Enjoy a blast from the video gaming past. Revel in the simplicity of this old-school, 8-bit Gameboy style, 2D RPG game, handmade in Unity by Martin Hall.

Code Features

  • Randomly generated map.
  • Tilemaps.
  • Auto-tiling and bit-shifting.
  • Intermediate UI coding.
  • Fog of war.
  • Game design and coding by Martin Hall.
  • Graphics licensed from opengameart.org.

Projects

Now you're here, why not check out other small applications lovingly crafted by Unity developer Martin Hall?

Match Three Game

Magical Forest Match

A classic match three game. Enjoy three different level types.

Coming soon to GitHub

Gameboy RPG

8 Bit RPG

In a land of myth and a time of magic, the fate of the world rests on the shoulders of a young knight.

View On GitHub

2D Pixel Platformer

Jet Set

Fire-up your jetpack and enjoy a quick blast from the past, with this 2D pixel platformer developed from scratch in Unity.

View this project on GitHub

Get in touch

Martin is always happy to chat about 3D projects. Feel free to get in touch!